Imagine a world where teachers could really understand the way each kid’s brain worked. Imagine that they learn this information from how each kid plays a game. Emmett Stone, a college freshman at Western Michigan University, is working on a way that allows young people to measure their thinking preferences in a game-like format. While working as an intern at FourSight he took a research-based thinking assessment and gamified it in the virtual world of Minecraft. His creation, still under development, helps kids discover what kind of thinker they really are, and produces insights that might just change the way teachers educate and kids learn. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx

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