Adaptive learning, also known as personalized learning or individualized instruction, is a teaching method that tailors educational content to the specific needs and abilities of each individual student. This approach recognizes that every student learns differently and that a one-size-fits-all teaching method is not effective for everyone…
Asynchronous learning is a method of education that allows students to learn and complete coursework on their own time, without the need for synchronous, real-time interaction with instructors or classmates. This type of learning is becoming increasingly popular as technology advances and more people have access to online education platforms.
Blended learning is an educational approach that combines traditional face-to-face instruction with online learning. This approach allows for a more personalized and flexible learning experience for students, as well as increased engagement and interaction with course materials.
The concept of BYOD, or Bring Your Own Device, has been gaining popularity in recent years among both individuals and businesses. Simply put, BYOD refers to the practice of allowing students to use their personal devices, such as smartphones, tablets, and laptops, for study and work purposes.
A CMS, or Course Management System, is a software platform that allows educators and trainers to create, manage, and deliver online courses and training materials to their students or employees. It is a comprehensive tool that streamlines the entire process of course creation and delivery, from organizing and uploading content, to tracking student progress and engagement.
See also Virtual Learning Environment
A Curriculum Management System (CMS) is a software application designed to help educational institutions manage and deliver their academic curricula more effectively. It’s a comprehensive tool that enables schools, colleges, and universities to organize, manage, and track their curricular activities, including syllabus development, lesson planning, content creation, and assessment.
“Understanding the Key Decision Makers in Higher Education for EdTech Purchases”
In the fast-paced world of education technology, understanding the decision-making process for purchasing edtech products is crucial for success. In higher education, there are several key players who play a significant role in the process, and it’s essential to understand their roles, responsibilities, and how they impact the purchase decision.
Differentiated instruction is a teaching approach that recognizes that each student learns differently and that teachers should adjust their teaching methods to best support each individual student. This approach is based on the idea that students have different learning styles, interests, and abilities, and that teaching should be tailored to these individual differences in order to maximize learning.
Digital badges have become increasingly popular in the education world as a way to recognize and reward students for their achievements and skills. But what exactly are digital badges and how can they be used effectively in education?
Distance education, also known as distance learning, is a type of education that allows students to access course materials and attend classes remotely. This means that students can learn from the comfort of their own home or any other location, as long as they have access to a computer and the internet.
EdTech – Educational Technology is the application of technology in education. This can range from simple tools like calculators and computers to more advanced technologies like virtual reality and artificial intelligence. EdTech is designed to enhance the learning experience and improve student outcomes.
E-learning, also known as online learning, is a type of education that utilizes technology to deliver content and facilitate communication between students and instructors. This approach to education has gained popularity in recent years, as it allows individuals to learn at their own pace and convenience.
The concept of a flipped classroom, also known as inverted teaching, has been gaining popularity in recent years as a way to revolutionize the traditional education model. In a flipped classroom, students are introduced to new material outside of class through pre-recorded lectures or readings, and class time is used for hands-on activities and collaborative problem-solving. This approach allows students to take control of their own learning and helps teachers to better personalize instruction.
Serious gaming, also known as educational gaming or gamification, is a growing trend in the education sector. It involves the use of video games and other interactive technologies to engage students and improve their learning outcomes.
Hybrid Instruction, see Blended Learning.
Immersive learning is a technique that allows students to fully engage with educational content in a virtual environment. This can be achieved through technologies such as virtual reality (VR) and augmented reality (AR), which create a simulated environment that students can interact with. This technology allows students to visualize and experience complex concepts in a way that is not possible with traditional teaching methods…
Individualized learning, also known as personalized learning, is a teaching approach that tailors educational experiences to the unique needs, abilities, and interests of each individual student…
Instructional technology is a rapidly growing field that focuses on using technology to improve the effectiveness of education. It encompasses a wide range of tools and techniques, including eLearning platforms, interactive whiteboards, and educational software…
A learning management system, or LMS, is a software platform used by schools, universities, and other educational institutions to plan, implement, and assess student learning. An LMS provides a central location where teachers can upload course materials, create assignments and quizzes, and track student progress. It also allows students to access course materials, submit assignments, and take quizzes online.
Lecture capture is a technology that allows educators to record their lectures and make them available for students to access at any time. This can be incredibly useful for students who miss a class, are unable to attend in person, or need to review material at their own pace. Lecture capture can be implemented in a variety of settings, from small classrooms to large lecture halls, and can be used for a wide range of subjects and courses.
MOOCs, or Massive Open Online Courses, have been gaining popularity in recent years as a way for individuals to learn new skills and gain knowledge in a variety of subjects. These courses are typically offered by universities and other educational institutions and are available to anyone with an internet connection. In this blog post, we will explore the benefits of MOOCs and why they are a valuable learning option for individuals and organizations.
Open Educational Resources, commonly known as OER, are free and openly licensed educational materials that can be used for teaching, learning, and research. These materials include text, videos, audio, images, and other multimedia content that can be accessed and used by educators, students, and researchers around the world.
As technology continues to advance, more and more people are turning to online instruction for their education and training needs. Online instruction, also known as e-learning, offers a flexible and convenient way to learn new skills and gain knowledge without the constraints of traditional classroom settings.
Personalized learning is a teaching approach that is gaining popularity among educators. This approach focuses on providing individualized instruction that is tailored to each student’s unique learning style, interests, and needs. In this way, personalized learning aims to foster a more engaging and effective learning environment for students.
In recent years, the concept of a Professional Learning Community (PLC) has gained popularity in the education world as a way to improve teaching and learning in schools. A PLC is a group of educators who come together to discuss and learn from each other in order to improve their practice and better serve their students. This collaborative approach to professional development has been shown to be effective in increasing student achievement and closing the achievement gap.
A SPOC is a small, private online course that is tailored to the specific needs and goals of a group of learners. These courses can be created and facilitated by educators, subject matter experts, or even by the learners themselves.
Storyboarding is a visual representation of a story or concept, often used in education to help students understand and organize their thoughts and ideas. This technique is commonly used in the planning stages of a project, lesson, or presentation to help students visualize the sequence and flow of their ideas.
The term “student experience” in higher education refers to the overall academic, social, and personal experiences that a student undergoes during their time in college or university. It encompasses all aspects of student life, including the quality of teaching and learning, the availability of academic and support services, the campus culture and community, and the opportunities for personal growth and development.
Synchronous learning is a type of online education where students and instructors are in the same virtual classroom at the same time. This means that students can interact with their peers and instructors in real-time, just like they would in a traditional classroom setting. Synchronous learning is gaining popularity as more and more schools and universities are offering online courses, and as technology continues to improve, making it easier to connect with others in real-time.
Virtual Learning Environment (VLE) is a term that is commonly used in the education sector to describe a type of online platform that is designed to support teaching and learning. A VLE is typically a web-based application that provides a range of tools and resources for students and teachers to access and use for educational purposes.
A webinar is a type of online event that allows participants to interact with each other in real-time through their computers or other devices. This technology has become increasingly popular in recent years, as it allows individuals and businesses to host meetings, seminars, workshops, and other events without the need for attendees to physically be in the same location.
As technology continues to advance, more and more companies are adopting the ‘WYOD’ (Wear Your Own Device) philosophy in the workplace. This concept allows employees to use their own personal devices, such as smartphones, tablets, and smartwatches, for work-related tasks.